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Real Map 8.60

PVP-Enforced - War Server

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FULLWAR 8.60 - Open Beta: Testers Wanted

12 Jun 2026, 15:38 · GOD

Real Tibia map, real quests, PvP-tuned.

We are opening the doors for public testing of a new real-map server built for people who miss what Tibia felt like in 2010 - and who want PvP that is actually worth logging in for.

The concept

FULLWAR is a faithful 8.60 real map running on a modern, stable TFS 1.5 engine, fully compatible with the original Tibia 8.60 client - no custom client, no launcher, just point your client at the server and play. The goal is simple: keep the world, the quests, the spells and the hunting as close to real Tibia 8.6 as possible, while tuning the rules around death and experience so the server stays a fun, active PvP environment instead of a level-grinding race.

PvP-focused mechanics

  • Experience for killing players. You gain XP from player kills (within a 100-level range), so fighting is never wasted time.
  • Level cap at 200. Nobody gains experience past level 200. The power ceiling is fixed - wars are decided by skill, supplies and teamwork, not by who grinded longest.
  • Level floor at 100. Deaths can never drop you below level 100. You can fight all day without being deleted back to the hunting grounds.
  • No skill or magic level loss on death. Dying costs experience (classic 10% formula) and part of your spent mana - your skills and magic level are untouchable.
  • No effective skull/ban system. Frags do not expire into red or black skulls; white skull lasts 5 minutes. Open PvP, the way war players like it.
  • Protection level 1, no stair-jump exhaustion, classic attack speed, walkthrough enabled, hotkeys and multi-client allowed.

Rates

  • Experience: 1x up to level 199 (real progression - your level means something), 0x at 200.
  • Skills and magic: 1x - real 8.6 training values.
  • Loot: 3x | Spawn: 3x - hunts are juicy and respawns stay busy.
  • Free premium for everyone, runes do not lose charges, market enabled, houses purchasable in-game (no rent).

Real quests - the full 8.6 catalog

This is not a map with empty quest rooms. The complete RL quest line-up is implemented and wired to the map, with real reward chests containing the real items:

  • Wrath of the Emperor (all 12 missions, Zao campaign, Zaoan reward set)
  • The Inquisition - full Demon Forge with all seven bosses and working dungeon teleports
  • Pits of Inferno - all seals, the throne room and the real reward chamber
  • Annihilator - classic lever, classic rewards (demon armor, magic sword, stonecutter axe, stuffed dragon)
  • Demon Oak, The Queen of the Banshees, Elemental Spheres, The Dreamer's Challenge (pick-one reward, like RL)
  • Svargrond Arena - all three difficulties with the 30 real pit bosses and real trophy/reward chests
  • In Service of Yalahar, Children of the Revolution, The New Frontier, Unnatural Selection
  • The Ice Islands, Barbarian Test, The Hidden City of Beregar, Sea of Light, A Father's Burden
  • The Djinn War (Marid and Efreet factions with working faction shops), The Ape City, The Shattered Isles
  • The Thieves Guild, Secret Service, The Postman Missions, The Travelling Trader, Hot Cuisine, Sam's Old Backpack, The Ancient Tombs, The White Raven Monastery, Explorer Society, The Lightbearer, Tibia Tales, What a Foolish Quest
  • Classic mid-level chest quests: Demon Helmet, Devil Helmet, Draconia, Outlaw Camp, Alawar's Vault, Paradox Tower, Koshei the Deathless and many more
  • Full outfit and addon quests

All of it shows up properly in the in-game quest log (32 tracked quest lines with per-mission progress).

Paw and Fur Society - hunting tasks

The full task system is in: 50 hunting tasks with rank progression from Huntsman to Elite Hunter, task points, a rank-based shop at Grizzly Adams, special unlock chains (djinn, pirate, minotaur and necromancer tasks) and 17 task boss rooms - Necropharus, The Horned Fox, Shardhead, Thul and the rest.

Raids and world events

Over 90 raids are active, including a random boss raid cycling every 20 minutes and the Zzaion invasion gate cycle. Orc raids on Thais, undead on Edron, the classics - they all fire.

The world

The full 8.60 mainland: Thais, Carlin, Venore, Kazordoon, Ab'Dendriel, Edron, Darashia, Ankrahmun, Port Hope, Liberty Bay, Svargrond, Yalahar and the Zao steppes - with the real spawns, real NPC network (almost 600 NPCs with working shops and travel routes) and real 8.6 spell list for every vocation (real mana costs and level requirements, pre-9.x revamp - knights have Wound Cleansing, paladins have exura vita, the way it was).

How to connect

  • IP: 2.25.166.144
  • Port: 7171
  • Client: Tibia 8.60 (original client works out of the box)

A website domain is on the way - for now, connect directly by IP.

Server status: BETA

The server is under construction / public testing. It boots clean and is playable end to end, but we are looking for testers to hammer on quests, NPCs, spawns, doors and PvP mechanics. This is a test phase: characters, items and progress may be wiped before launch, and no rewards are offered for testing - come because you want to play 8.6 the way it was and help shape the server. Found a chest that does not open, an NPC that ignores you, a quest that will not advance? Report it and it gets fixed fast - the changelog moves daily.

Come help us build the most faithful 8.6 real map with PvP rules that respect your time. See you in Thais temple.